Oddworld fan project [update 01]


I decided to start a little fan project based on one of my all time favorite games: “Oddworld: Abe’s Exoddus”.
This is something that has been in the back of my mind for quite a while now and always seemed as a great project to try and tackle.
And with New ‘N’ Tasty (a reimagining of the original Oddworld game, Abe’s Oddysee) just around the corner I decided to give it a go.

The final goal is to end up with a little level or scene that is a recreation (or inspired by) a scene from the original game and in line with what is being done with New ‘N’ Tasty.

Due to a busy time schedule and workload that comes with being a student at Digital Arts and Entertainment my time is limited in wich I can work on this.

Nevertheless I will try to post an update whenever there is something worthwhile posting.
First up. The guard tower from the Slig Barracks levels.


Original ingame shot from Oddworld: Abe’s Exoddus
Original concept art for the Guard Tower taken from “The Art of Oddworld Inhabitants: The First Ten Years ” link

Work In Progress:

Here are some work in progress shots of the actual prop.
These shots are taken using the baked AO combined with a cavity map for both the diffuse and the specular map. The normal map is a combination of both baked normal information as well as added normal detail using NDO2.
The lower pipes will be added later.


As a little extra I recreated the Slig Barracks logo as well as a set of Mudokon Face Emoticons for use in the project.


For a masked version of the Slig Barracks logo, click here.

These are fan images. Design Copyright owned by Oddworld Inhabitants.


Other updates: