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Hello! I'm an aspiring game developer going into my final year of college this fall. I used this code in…
On Using tags as a dropdown property in Unity’s inspector using PropertyDrawers
Yeah, they changed it, it was bugged for specific versions of 2021 but it was fixed again, so I was…
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
Hello! I've been using your extension for quite a long time and it has been super useful! Thank you again…
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
Brilliant! How would I go on to compare 2 strings and enable the property if they match? such as: public…
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
Hello ! There must be a way for array/list, but it's not a simple solution and it implies a lot…
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
Wow thanks this is fantastic good job really works well for me. Cant thank you enough.
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
I have the two files inside a Editor folder, but if i try to use ConditionalHide unity complains with: The…
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
Quick note: Cinemachine has a [TagField] property drawer built in which can be useful if you're using it.
On Using tags as a dropdown property in Unity’s inspector using PropertyDrawers
Thank you for sharing, this is very helpful. By the way, have you got any progress with array properties?
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
Hi, a few years down the line - is there now a way for it to play nicely with combining…
On Hiding or Disabling inspector properties using PropertyDrawers within Unity