A game made during the DAE gamejam 2013 organized by Howest for the Digital Arts and Entertainment students. The project took 3 days to complete from concept to final result.
This game won first place during the competition. Core gameplay involves using shortcuts like copy, paste, delete, etc.. to progress in the Tim Burtonesque dreamworld of the artist/gamedev student.
The game was entirely made using the Unity engine (4.1.0 free version), 3d Studio Max and Photoshop.
- Gameplay design
- Unity (4.1.0 free version)